many people say that _root has been removed from action script 3 but it is not removed but replaced with other keyword.
#Flash actionscript 3.0 root movie
MovieClip(root) is the prefix we need to add before the movie clip name to get the root of respective movie clip. So if you want to access a movie clip called apple from another movie clip in AS3 then you have to code something like this. Using _root in actionscript 3 is easy compared to actionscript 2, _root is used to access the root of the current level in AS2 but In ActionScript 3.0 _root is replaced with MovieClip(root).MOVIECLIPNAME.
Here is the replacement for _root in Action Script 3. Many developers have confusions using _root in AS3 and here is the solution for this issue. We find many people who search for equivalent to _root in AS3 in Google, Bing and many other search engines. _root is such a function which is modified in AS3. There are many things which are either changed or updated in AS3. Action Script 3 is strict when compared to Action Script 2 which is complete OOP language. Action script 3 is compiled in a totally different virtual machine (AVM2) which can execute the code 10 times faster comparing to AS2. You might feel weird when you code for the first time in ActionScript 3 but you will be soon become familiar with it.
#Flash actionscript 3.0 root how to
The main reason is that AS3 is a core language, you can work easily with Flash, Flex and AIR runtime when you become familiar with this programming language and also it has improved Flash Player API that provides increased control of low-level objects. AS3 is more powerful than ActionScript 2 and there are many reasons to switch between AS2 to AS3. Anybody having knowledge of C,C++ or Java can easily start coding in ActionScript 3.0 which is popularly known as AS3. ActionScript 3.0 is the language used in a range of products developed by Adobe, this programming language is used in Flash, Flex and AIR.